International Colour Conference 2020

International Colour Conference 2020

Today began the annual Meeting of the International Colour Association, AIC2020, which this year should have taken place in the historic setting of Avignon. 

The International Conference sees every year the participation of many scientists and professionals from all over the world, about the theme of “colour”, in all its forms. The Conference approach is multidisciplinary and it’s characterized by 4 topics, discussed within 8 sessions:

Topic 1: COLOUR, ENVIRONMENT AND SUSTAINABILITY

Session 1: Materials and applications 

Sciences and industries : structural colours, natural colorants, bio-inspired pigments (food, cosmetics, paints, textiles…) 

Session 2Sustainability

Health, biodiversity, lifespace, landscape, urban planning, building materials, etc.

Topic 2:  COLOUR AND HERITAGE

Session 3Material approach 

Past and future architecture, natural ligthing, materail and digital restoration, art materials, 3D digitization technologies, …

Session 4Cultural approach 

Intangible heritage and knowhow, language, anthropology, teaching colour, …

Topic 3: PERCEPTION, CAPTATION AND COLOUR CREATION

Session 5Scientific Dimension and economical impact 

Human, animal and machine Vision ; economic impacts ; design, marketing, packaging, … 

Session 6Social and cultural extents

New kind of knowledge and cultural dissemination (sound and light show, digital devices and human interaction), artwork reproduction, new fields of creation and digital colour fidelity to natural colours, ethics and virtual or real artwork restoration, virtual/real make-up, etc.

Topic 4: DIGITAL COLOUR AND VIRTUAL WORLD

Session 7Technology

Colorimetry and instrumentation, spectral image synthesis, display devices (TV, video, mobilephone, overhead projector, Head Mounted Display, etc.), 2D and 3D digital printing, lighting, physics of colour, etc. 

Session 8Interaction between natural colours and digital colours applications.

Virtual Reality, Augmented Reality, Diminished Reality, image analysis, image synthesis, graphics creation and applications (movie industry, video games, medecine, odontology, prothesis fabrication, building and construction, etc.)

The Conference Program

Book of Abstract